source: here
many of flashdevelop plugin
1. SourceControl: this is the very first I did and in fact it doesn't do anything special. In AS2 and AS3 files it adds to the scintilla contextual menu three more options: "organize imports" (similar to the one in flex), "add getter/setter method" and "add accessor method" (when you click on a class variable)
2. Bookmarks panel: This create a docking panel displaying all the current opened files and keep updated their bookmarks.
3. Flash API panel: Similar to the one included in the Flash IDE. Just give (in the plugin settings) the path (one or more) of the xml included in the ActionsPanel flash directory and it will display the full list of all the language available actions/methods/classes. Double click on an item will insert the command in the document text giving also the description of the selected command in a tooltip.
4. ASClassWizard: It overrides the "New Class" project menu command and displays a wizard dialog for creating a new ActionScript 2/3 class. Give the package, the classname, super class, implementing interfaces and it will create your class
Showing posts with label flashdevelop. Show all posts
Showing posts with label flashdevelop. Show all posts
Thursday, August 2, 2007
Friday, July 6, 2007
FlashDevelop trace code snippet
Then open <FD>/settings/MainMenu.xml, and add in the InsertMenu:
| Code: |
| <button label="&Trace(clipboard)" click="InsertSnippet" tag="trace" shortcut="Ctrl|Shift|V" /> |
Now you can copy (Ctrl+C) a variable and paste (Ctrl+Shift+V) the trace() statement
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